

But listening to players tell stories of their favorite cannibal memories, another picture emerged: Other players may not always know if they can trust a cannibal. Graul told me that it’s because cannibals want to treat the food preference as a normal thing. “In the early days of the game, many with a taste for human flesh were concerned about judgment from outsiders stuck with pre-war notions,” recalls Kris Graul, EATT’s founder.ĭriven by such precaution, some members won’t disclose their status as a cannibal outright to members outside of EATT. For a year now, a player-run collective known as EATT (Establishment of Appalachian Taste Testers) has functioned as a haven for people who crave flesh. Other players, meanwhile, embrace cannibalism as a lifestyle in the Appalachia region. “I don’t eat anyone who hasn’t harmed me in some way,” Captain Weird says.ĮATT members gather for a comedy club EATT It’s a small detail that has sparked a new consideration for Fallout fans, who now have to uphold a moral code against actual human beings.

With the press of a button, your character will hunch over and start feasting on whatever entrails lie before them. Unlike previous single-player games, however, Fallout 76 lets you eat other player characters in-game.

“I usually don’t have to look for or carry food, freeing up my time and inventory for other things,” says Captain Weird, a role-playing Fallout 76 fan. Given the scarcity of supplies, cannibalism is considered a useful perk. Some factions in the Fallout universe embraced the unholy practice.Ĭannibalism returned in Fallout 76, a multiplayer survival game where players must eat and drink to survive. As karma dictates how NPCs regard you, the downside of cannibalism was that if anyone saw you committing such crimes against humanity, they would turn against you. In Fallout 3, cannibalism replenished the player’s hit points upon the consumption of certain body types in exchange for losing some overall karma. It wasn’t until Fallout 3, which was released in 2008, that cannibalism became a perk. When the niceties of society are gone, and everyone has to fight for survival, of course some will do whatever it takes to live another day. Cannibalism has been a part of the world of Fallout since 1997, when the original post-apocalyptic game featured roaming packs of feral humans who would eat anything in front of them.
